![]() Peek-a-booming: Only a few vehicles in WT are much good at peek-a-booming. However, there are some things no amount of crew training will really help you with. Even a marginally improved driver makes a huge difference while a maxed out one is very nice to have. There's no doubt that having a maxed out crew helps a lot in WT, particularly with regards to the "drivability" of a vehicle. Otherwise you are simply fodder for them for the next year, even if you decide to pay Premium and get a Premium Tank. I don't see how you can play a game effectively unless you are at least within 80-90% of the other players in-game stats. While looking at the WT model it seems like the difference between Qualified and Ace seems to look much bigger. This means in order to gain access to the Brit tree you need to buy one of the Brit premium vehicle packages or unlock access via play to earn Tester's Stars. ![]() The British tanks are still currently "beta" iirc. After that you can either spend GEs for the Ace level or play the shit out of the vehicle to unlock it for free or a reduced price. Crew skills can be useful but you'll need to spend a hell of a lot of GEs to improve all your crews to the point where the are super good.īy comparison, playing a few good matches in a Premium Vehicle can earn you enough crew points to improve the ability of your crew significantly and once you unlock the Qualified level for them you can use your SL to give the crew another significant buff. Your RP gets a 100% bonus (Much nicer than the 50% bonus in WoT) while your SL earnings increase reasonably as well. Premium Time in WT is actually much more useful than in WoT. ![]() Personally I have never spent much gold on tank crews because Premium Tanks and Premium Time do a similarly good job of training your crew. The T25 was only added to WT in the last patch (1.55), although the M46 KR has been in for ages.Įeeeeh, kinda. Both companies make use of historical archives and advisors. I'm not sure steals is the correct word here. The moral of the story is that you shouldn't try to tank shots as very few vehicles in the game can manage it consistently. Similar to real-life, the person who lands the first shot in a WT duel has a strong chance to win. But if you attempt to do the same thing with the British, it tells you that you cannot choose them as a Tank nation? A bug? The random things that can happen in this game can make it enjoyable or incredibly frustrating, which I suppose is the charm for some people.Īpparently if you try the American Line you get a Free Premium Tank the first time you play. And since spotting and Alpha strike ability is so strong, there is no point in me playing for years constantly dying to enemy Ace Crews til I can get my own Ace Crew. If I wanted to spend money, the first thing I would do is simply pay for Ace Tank crews, since the cost benefit of a fully trained crew in this game is a magnitude higher than having a 3+ skill Tank Crew in WoT. I can see where WG steals a lot of tank and game ideas from such as the T25 and the Patton KR, which surprised me since I didn't realize these tanks had appeared earlier in WT.Īfter doing a bit of research, Premium Time and Premium Tanks seem like a Red Herring in this game. If you spotted them first, and shot first, you likely would win the exchange unless you stupidly attempted firing against a line of enemy tanks. Gameplay-wise I felt the Alpha-strike importance was 9/10ths of the battle. Tank movement feels much more realistic, the physics model is great and the tanks slide around and throw dirt, being much closer to reality that WoT or AW. Graphics are lovely and added detail to tanks with bags and other things strapped to them really add charm. First impressions may be wrong, but after about 4 hours of playing: Been playing WoT for years and then tried AW, decided to give WT a whirl for the first time.
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